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Sunday, May 17, 2015

Most of the time this week was spent getting the game ready for the Intel Level Up competition.

What Got Done

  • Added tutorial sequence for new players.
  • Overall polish to fix any issues before submitting to Intel Level Up competition.
  • Added background music to all scenes.
  • Added a splash screen and new main menu background.
  • Polished maps.
  • Went to a playtest session with Ryan's residents and made adjustments based on that.
  • Bug fixes related to GameStateManager and ending the game.
  • Refactor of Entity hierarchy to remove situations where entities would be initialized or die twice.
  • Lots of work on the CS presentation.

What's Next

  • More work on the CS presentation.
  • Preparing the game for IndieCade submission.

Total time:  40 hours

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