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Monday, May 4, 2015

We're whaley getting there!

The presentation on Tuesday went well last week. We are making strides to get Kail into the game. Brigade is basically ready to go in terms of assets as of the weekend, which means the programming team will be able to implement. Gatling's assets will be finished shortly and we're looking for implementation by the end of this week or early next week. Kail's model is ready to go, which means that the animators can spend all the week making him look as awesome as Augher.

The recent hours of the team has significantly slowed down, causing concern. Time will have to be taken this week to find the source of the problem and properly address it. We're in the final stretch but there's still much to do, such as getting our promo items together, putting all the particles in the game, sounds, etc. These may be smaller things but they add so much to the game. In addition to the final touches of the game, we also have the presentation to work on. We really want to show our best for the show!

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