Accomplishments
playtested and revised map: 1 hour
prettied up "the peak": 5 hours
unit balances: 15 minutes
iterated and partially implemented tower build particles: 3 hours
created tower unearth warning particle: 2.5 hours
created and implemented unit spawn particles: 2.5 hours
tested tank movement particles: 45 minutes
total: 15 hours
WIP
"the peak" is almost complete as a map, just have to figure out the best way to deal with blending the edges into the skybox. Unit's are relatively balanced but with the approaching introduction of Kail and his units, I will probably have to change the crippler and kamikaze again. The system for implementing particles is much easier and I no longer fear git or the mass of prefabs our game has accumulated. testing particles in game is much more beneficial and more rewarding so kudos to Dylan for all his help in this.
Next Steps
I'd like to have two more maps all prettied up but they'll have to be more polished first. I'd also like to make a 4 and 8 player map. But the more pressing assignment is making sure particle polish is all over this thing.
Debrief
things are wrapping up quite nicely. I look forward to showing our game on Tuesday, and only having to make minor tweaks and add-ons from here on out. There's a lot of room for polish and I plan to take this as far as it can go but we do have something that very nearly resembles a game and that's fantastic.
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