Accomplishments
I didn't do much until the end of the week, I reviewed Henderson's work and helped schedule a meeting for tomorrow to add in story elements that inform art design.
WIP
(none)
Next Steps
Improving our project proposal and making sure our GDD reflects the current state of the game. There have been some changes the design team made over a month ago that people are just finding out now (our bad guys). I will also make sure that the appropriate concept are is complete to allow for the rest of the pipeline to fire up.
Debrief
I had a seminar this weekend which took up a huge amount of time and energy but has given me tons of motivation and momentum moving into this coming week and this project as a whole. I forsee some issues coming up with regards to marketing the game and polishing gameplay. I want to commend the stellar performance everyone who attended the round-table discussion had, not only did you all show up and actively listen and want to work with and hear from one another, but you did so with a surprising amount of honesty and consideration. For those who didn't show up, it was a great time and is indicative of many similar talks in the future which I hope you'll be able to make. As for progress, we need a kick in the pants but I think we all recognize this.
Jonathan
Jonathan
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