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Sunday, February 8, 2015

Whale UI

What Got Done

  • I spent almost all of my time this week working on switching from NGUI to Unity 4.6 UI.  I underestimated just how long this would take to manually rebuild all of the UI elements and then fix the code to work with those elements.  There are also a few widgets that are missing in Unity 4.6 UI, like drop down lists, so I had to get creative and use something else.  As of now the Main Menu, Lobby and Map Editor have all been switched over to 4.6 UI so now we just have to go replace some sprites with the UI assets are done.


  • I also refactored how we handle resources.  Instead of having resources controlled by the player class, it has been moved into its own manager.  The amount of resources granted every wave is now set on the GoogleFu spreadsheet.  You can also set a constant, linear or logarithmic increase of resources every wave.

What's Next

  • With only a few weeks left until GDC, I will be moving away from new features and towards anything that helps our game shine in the few minutes that we have to show it.

Total time:  19 hours

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