I've purposely left the overview out of my own post as to avoid reposting the same information. There were key events during the team's week.
Welcome Alex!
Since an objective of developing the game is to market the finished product, I invited a co-worker to be interviewed by the team. Alex will be joining our team as our PR/marketing guru and event coordinator of fun times. He was well received by the team and we look forward to working with him!Welcome Programmers?
As part of their course requirements, the programmers on our team will hopefully be joining in posting on this blog. Soon the whole dev team will be on this blog to document our successes and our mistakes (probably mostly mistakes).Communication is a two-way street
In debriefing the end of our first sprint, many of the team members expressed that communication is lacking in our team. I will be addressing this and proposing solutions at our next meeting. The lack of communication puts the team in waves of being on the same page and well... not.JIRA
The programming team is required to use a project management software. We might be integrating this into the production pipeline for the art team.Speaking of pipeline
During our weekly meeting, we redefined our milestones, what makes up each milestone, and address aspects of our scope. We also found a bottleneck during the concept art phases. I pitched a solution to this that was accepted by the team!Time is time is time
While the team is acknowledging that there is a lot of work to be done, most members on the team have not been on top of their game. I have begun addressing this by talking to the team members one on one.So all the things above happened. The Gantt chart was also updated for this week! Check it out here. Warning: You must have Gantter for Google Drive installed as a web app!
Anna
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