Accomplishments
- Animated death animation for Sniper Unit (1.5 hrs)
- Rigged Crippler (3.5 hrs)
- Spent more time than I expected due to rig issues and figuring out ways to solve issues with the IK spline for the tail
- Animated Crippler: Idle, Walk, Attack, Death (4 hrs)
- Revisited Jon's Augher animations, edited it and added another hit animation (1.5 hrs)
- Revised Kamikaze animation (1 hr)
- Still need to add death and idle animations
- Revised Tank animation and started the Death animation (1 hr)
- Started animating Rush Unit (.5 hrs)
Total hours: 13 hours
Works In Progress?
Finish up all the animations before Tuesday.
Next Steps
- Animations
- Render the animations before the presentation
Issues
- Encountered some issues with rigging the Crippler. There was some leg issues that took me some time to rig. Most of the time spent went to trying to solve an IK spline issue in the tail where the IK spline would go berserk when I rotate the back of the crippler. I eventually went with plan B and gave a tail a generic IK rig instead.
Last Minute Comments
I will continue to work on more animations tonight. I didn't have time to render out any animations since they are not exactly finished yet. However, I plan to finish them by tomorrow (Jan 19th) and be able to render them out by tomorrow night. The next few days will be busy for all of us since the internal GDC presentation is on Friday.
Kai-Lin Chuang
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