Accomplishments
- Finished all of the first pass animations of the units and Augher (4 hrs)
- Practiced the playing the game with Miguel (5 hrs)
- Edited some animations after GDC presentation (1 hr)
Total hours: 10 hours
Next Steps
- Make the animations better
- Might contact some animation faculty members for feedback
Issues
- Finding out the best way to present our live demo so it would look flashy was the biggest challenge this week. Miguel and I tried different strategies and almost always ended up in stalemates. If we played seriously, then the game doesn't look as fun as we would want to show. We solved it by setting rules for ourselves that we would use a range of towers, especially the ones that has the best particles. Then we each did a different kind of strategy to show the audience what types of things you could do in our game.
Last Minute Comments
I'm happy that we won the internal GDC competition. It really gave our team a moral boost! Practicing with Miguel was worth it and I feel that we would have lost the competition if it wasn't for the practices. I'm glad everything ended up going great and the game didn't crash in the middle of the demo. There's more work for us now but I'm sure we can do the best we can. I'm proud of everyone on my team :D
Kai-Lin Chuang
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