I will not be at all surprised if someone else also chose that low hanging fruit of a pun title. At any rate, we enter 2015 with new challenges and
opportunities. We have obtained a clearer view of the final game and move
forward with a revitalized vision. As one of the art directors, I’ve seen Henderson
and Desiree’s iterations not only improve individually, but also grow towards a
central visual aesthetic. Finally we are seeing the environment come together
as well. Who ever thought that the phrase “purple space hell” would contribute
to some actual ideas and developments? Not I, but as always the team proves to
be unconventional and I am glad for it.
While a reviewer of the visual components, I am taking a much more direct role in the
audio elements. The music may contribute significantly to the mood of the game,
so I am spending just as much time brainstorming material as I am contemplating
the feelings we want it to convey. Sitting at my old upright piano, I have improvised
melody after melody, but I don’t think I have found it yet. The teaser music I’ve
written before is still the closest to what I envision should be conveyed, but
I am believe I can get closer.
Until
next time,
Alex
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