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Sunday, January 18, 2015

Traffic,Traffic, Lookin' For My Chap-stick, Feelin' Kinda Car Sick, THAT'S A WHALE

Since we've pretty much placed a hold on new features on the CS side in preparation for the presentation this week, there wasn't a ton for me to do.

Early in the week I was put in charge of adapting unit attacks for towers which fortunately (unfortunately?) only took about an hour, since most of the attack scripts were adaptive enough to function when copied and pasted. The only things I really had to remove were the calls to Pause and Resume path finding.

When I realized that one of my only other options for work was to work on documentation again, I promptly DIDN'T DO THAT.

Instead, I went ahead and set up the animation controllers for each unit and super unit, as well as wrote a script to handle the different unit states and switch the animations accordingly.

...and then I poked around in the design doc for a little bit.



What I did:

  • Towers (1hr)
  • Animation controllers (1hr)
  • Animation script (1hr)
  • Poking design doc (2hrs)
  • Play testing with Dylan (1hr)



What I'm doing:

  • Bug fixes?
  • Design Doc

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