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Sunday, November 2, 2014

Concept Art In the Works



Still haven't locked down on designs for some of our shared tower units which is pushing our production line back. It sucks that we had to go back and scrap a couple ideas and start from scratch, but if it will make everyone happier that's for the better.

Accomplishments

WIP Screenshots

Next Steps

  • Finish up CA for Rush, Tank, and Brigade Units so we can move on to the other units and progress with the production pipeline

Debrief

Personally, I started the week well. However, with my other homework requiring more time and effort this week, it took a toll on my sleep schedule. Towards the end of the week, I ended up kind of dropping the ball on my iterations of drawings. I have no excuse for that and shouldn't really. The team overall is also trying to make sure we try not to keep making iterations that aren't going anywhere at this point as I know a few people are really itching to do more work but are waiting on the concept art to be finalized.

Kudos to Alex this week though for doing some detailed research and analysis of similar games to our Gygan Reign.

Desiree Ann Lim

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