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Sunday, November 2, 2014

The Leaves are falling...like my enemies

This week we clarified a lot of things about the game and I think everyone will be more or less up to speed.

Accomplishments

Playtested some more! (1 hour)
Drew some concepts (4 hours)
Wrote visual spec documents for all 6 shared towers and environment ( 3 hours)
Experimented with the particle system we purchased from the asset store (1.5 hours)
Began to texture Augher (2 hours)

WIP

NA

Next Steps

Finish Augher and get his beautiful behind into the game. Followed by a flood of characters. At the very least getting a tower a gygan and a unit into the game will make it look vastly closer to the final product from the cubes currently implemented.

Debrief

I feel a grind coming on but one filled with work I enjoy. I'm looking forward to getting to start chugging through some of the art and while I enjoyed the freedom of the early stages of development it's nice to have a few things that we know are going to remain more or less the same.

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